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Books : Head First Design Patterns
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List Price: $44.95Amazon.com's Price: $29.67 You Save: $15.28 (34%)Prices subject to change.
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Binding: Paperback
Dewey Decimal Number: 005.1
EAN: 9780596007126
Format: Illustrated
ISBN: 0596007124
Label: O'Reilly Media, Inc.
Manufacturer: O'Reilly Media, Inc.
Number Of Items: 1
Number Of Pages: 676
Publication Date: October 25, 2004
Publisher: O'Reilly Media, Inc.
Studio: O'Reilly Media, Inc.
Sales Rank: 2636
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Editorial Review:
Product Description: You're not alone.
At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on... something else. Something more challenging. Something more complex. Something more fun.
You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.
You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design paddle pattern.
Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter.
With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.
If you've read a Head First book, you know what to expect - a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.
Average Rating: 
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It is really very nice book to get the knowledge of java design pattern. Lot of examples which has used in the real life. so that easy to understand.
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This book amazes, starting from the way of presentation to the level of details.
I liked the concrete examples they are supplying, (ducks!) and how they relate the chapters together, the Fire chat! everything in this book is great,
The only limitation I found that the chapter related to the proxy pattern is quite complicated..
I liked the way they introduce the GOF book at the end of the book ..
Just buy it! and enjoy, doesn't matter if you are ... Read More
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The examples in this book are written in Java, and although I am a C# developer, I thought the book was excellent! It is fun, interesting, and packs a lot of information and creativity into every page.
I was able to easily translate the examples into C# in all but the "Proxy pattern" and "MVC" chapters. For these, the code examples use components that are strictly found in Java (however, for the Proxy patterns you could attempt to following along using some form of web service). On ... Read More
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This is an excellent book for learning design patterns. A word of warning; this is not a reference book! It is well written and easy to understand with uncomplicated examples. The innovative learning techniques are a defiant plus and are very helpful in retaining the material.
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I have been doing c# programming for about 3 years now. Mostly I did web apps and some utilities, but did do a few larger applications. For that entire time, I could never get my head wrapped around interfaces. I knew how to create them, but not really why, so I just never used them. By the end of the first chapter in Design Patterns, it all finally `CLICKED`. On thinking back on some of the projects I did, if I had this book to begin with, the projects would have gone smoother, especially when requirements ... Read More
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